[Solved] C Please Thanks Implement Priority Queue Heap Priorityqueuecpp Declarations File Priorityq Q37174261
In c++ please. Thanks
Implement priority queue as a heap inPriorityQueue.cpp. The declarations from the filePriorityQueue.h derive a class called PriorityQueue from the Heapclass.
- Constructor, enqueue, and dequeue .
- Test the implementation with test11pq.cpp and provide ascreen shot below
Using the program shell given in the file ossim.cpp asa basis, create a program that uses the Priority Queue ADT toimplement a task scheduler.
- Add your implementation to ossim.cpp to finishthe task scheduler simulator
- Use your program to simulate the flow of tasks throughthe priority queue and complete the table below
- Fill in your answers to Question 1 and 2below.
———————————————————————————————–
Heap.h
#ifndef HEAP_H
#define HEAP_H
#include <stdexcept>
#include <iostream>
using namespace std;
template < typename KeyType=int >
class Greater {
public:
bool operator()(const KeyType &a, const KeyType &b) const {return a > b; }
};
template < typename DataType, typename KeyType=int, typenameComparator=Greater >
class Heap
{
public:
static const int DEFAULT_MAX_HEAP_SIZE = 10; // Default maximumheap size
// Constructor
Heap ( int maxNumber = DEFAULT_MAX_HEAP_SIZE ); // Defaultconstructor + basic constr
Heap ( const Heap& other ); //Copy constructor
Heap& operator= ( const Heap& other ); // Overloadedassignment operator
// Destructor
~Heap ();
// Heap manipulation operations
void insert ( const DataType &newDataItem ) // Insert a dataitem
throw ( logic_error );
DataType remove () throw ( logic_error ); // Remove max priorityelement
void clear (); // Clear heap
// Heap status operations
bool isEmpty () const; // Heap is empty
bool isFull () const; // Heap is full
// Output the heap structure — used in testing/debugging
void showStructure () const;
// Programming exercise #3 operation
void writeLevels () const; // Output in level order
private:
// Recursive helper of the showStructure() function
void showSubtree ( int index, int level ) const;
// Data members
int maxSize, // Maximum number of elements in the heap
size; // Actual number of elements in the heap
DataType *dataItems; // Array containing the heap elements
Comparator comparator;
};
#endif //#ifndef HEAP_H
———————————————————————————————–
ossim.cpp
#include <iostream>
#include <cstdlib>
#include “PriorityQueue.cpp”
using namespace std;
//——————————————————————–
//
// Declaration for the task data struct
//
struct TaskData
{
int getPriority () const
{ return priority; } // Returns the priority. Needed by theheap.
int priority, // Task’s priority
arrived; // Time when task was enqueued
};
//——————————————————————–
int main ()
{
PriorityQueue > taskPQ; // Priority queue of tasks
TaskData task; // Task
int simLength, // Length of simulation (minutes)
minute, // Current minute
numPtyLevels, // Number of priority levels
numArrivals, // Number of new tasks arriving
j; // Loop counter
// Seed the random number generator
srand( (unsigned int) time( NULL ) );
cout << endl << “Enter the number of priority levels: “;
cin >> numPtyLevels;
cout << “Enter the length of time to run the simulator :”;
cin >> simLength;
for ( minute = 0 ; minute < simLength ; minute++ )
{
// Dequeue the first task in the queue (if any).
// Your code here
// Determine the number of new tasks and add them to
// the queue.
// Your code here
}
return 0;
}
———————————————————————————————–
Priorityqueue.cpp
#ifndef PRIORITYQUEUE_CPP
#define PRIORITYQUEUE_CPP
using namespace std;
#include “PriorityQueue.h”
//——————————————————————–
template < typename DataType, typename KeyType, typenameComparator >
PriorityQueue:: PriorityQueue ( int maxNumber )
// Creates an empty priority queue.
{}
//——————————————————————–
template < typename DataType, typename KeyType, typenameComparator >
void PriorityQueue:: enqueue ( const DataType &newDataItem)
// Inserts newDataItem into a priority queue.
{
}
//——————————————————————–
template < typename DataType, typename KeyType, typenameComparator >
DataType PriorityQueue:: dequeue ()
// Removes the least recently added (front) data item from apriority
// queue and returns it.
{
}
———————————————————————————————–
Priorityqueue.h
#ifndef PRIORITYQUEUE_H
#define PRIORITYQUEUE_H
#include <stdexcept>
#include <iostream>
using namespace std;
#include “Heap.cpp”
const int defMaxQueueSize = 10; // Default maximum queuesize
template < typename DataType, typename KeyType=int, typenameComparator=Greater >
class PriorityQueue : public Heap
{
public:
// Constructor
PriorityQueue ( int maxNumber = defMaxQueueSize );
// Queue manipulation operations
void enqueue ( const DataType &newDataItem ); // Enqueue dataelement
DataType dequeue (); // Dequeue data element
};
#endif
———————————————————————————————–
test11pq.cpp
#include <iostream>
#include <cctype>
#include “PriorityQueue.cpp”
using namespace std;
void printHelp();
//——————————————————————–
//
// Declaration for the priority queue data item class
//
class TestData
{
public:
void setPriority ( int newPriority )
{ priority = newPriority; } // Set the priority
int getPriority () const
{ return priority; } // Returns the priority
private:
int priority; // Priority for the data item
};
//——————————————————————–
int main()
{
PriorityQueue testQueue(8); // Test priority queue
TestData testData; // Queue data item
int inputPty; // User input priority
char cmd; // Input command
printHelp();
do
{
testQueue.showStructure(); // Output queue
cout << endl << “Command (H for help): “; // Readcommand
cin >> cmd;
cmd = toupper( cmd ); // Normalize to uppercase
if ( ( cmd == ‘+’ ) || ( cmd == ‘>’ ) )
cin >> inputPty;
switch ( cmd )
{
case ‘+’ : // enqueue
testData.setPriority(inputPty);
cout << “Enqueue : pty = ” <<testData.getPriority()
<< endl;
testQueue.enqueue(testData);
break;
case ‘-‘ : // dequeue
testData = testQueue.dequeue();
cout << “Dequeued : pty = ” <<testData.getPriority()
<< endl;
break;
case ‘C’ :
cout << “Clear the queue” << endl;
testQueue.clear();
break;
case ‘E’ : // isEmpty
if ( testQueue.isEmpty() )
cout << “Queue is empty” << endl;
else
cout << “Queue is NOT empty” << endl;
break;
case ‘F’ : // isFull
if ( testQueue.isFull() )
cout << “Queue is full” << endl;
else
cout << “Queue is NOT full” << endl;
break;
case ‘H’ : // Print out help menu
printHelp();
break;
case ‘Q’ : // Quit test program
break;
default : // Invalid command
cout << “Invalid command” << endl;
}
}
while ( cmd != ‘Q’ );
return 0;
}
void printHelp() {
cout << endl << “Commands:” << endl;
cout << ” +x : Enqueue data item with priority x” <<endl;
cout << ” – : Dequeue data item” << endl;
cout << ” C : Clear the queue” << endl;
cout << ” E : Empty queue?” << endl;
cout << ” F : Full queue?” << endl;
cout << ” H : Print this help message” << endl;
cout << ” Q : Quit the test program” << endl;
cout << endl;
}
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