Menu

[Solved] M,n,K- game with AI Artificial intelligence(minimax, alphabeta pruning

M,n,K- game with AI Artificial intelligence(minimax, alphabeta pruning

https://en.m.wikipedia.org/wiki/M,n,k-game

implementation m, n, k with AI(artificial intelligence) and algorithms minimax and alphabeta pruning. Develop an algorithm in python, java,C# or C++ console should receive as input the dimensions m, n, j (the player), the gamehuman versus artificial intelligence.

the constant k is a state of the game Tic-tac-toe. The player “X” is represented by the integer 1,
the player “O” by the integer 2 and blank positions on the board by the integer 0. Example of
Possible valid entries include:

input terminal / console

with passage of arguments:

Example of a 3 — 3 entry, k = 3 being played by “X”.
./a.out 3 3 1 3 0 0 0 0 0 0 0 0 0
Example of a 3 — 3 entry, k = 3 being played by “O”.
./a.out 3 3 2 3 1 1 2 0 0 0 2 1 0
Example of a 4 — 4 entry, k = 2 being played by “O”.
./a.out 4 4 2 2 1 2 1 2 0 0 0 0 0 0 0 0 0 0 1 0

output terminal / console:

The algorithm developed should print on the standard output of the operating system the result
of the game played by the BOT through a pair of indices ij, where (i Example of a valid output:
1 1
Example of a valid output:
2 1

Expert Answer


This is a C++ code run it on c++ 2011 and above for compilation:

#include <iostream>

#include <algorithm>

#include <vector>….

answer image blur

OR


Leave a Reply

Your email address will not be published. Required fields are marked *