[Solved] M,n,K- game with AI Artificial intelligence(minimax, alphabeta pruning
M,n,K- game with AI Artificial intelligence(minimax, alphabeta pruning https://en.m.wikipedia.org/wiki/M,n,k-game implementation m, n, k with AI(artificial intelligence) and algorithms minimax and alphabeta pruning. Develop an algorithm in python, java,C# or C++ console should receive as input the dimensions m, n, j (the player), the gamehuman versus artificial intelligence. the constant k is a state of the game Tic-tac-toe. The player “X” is represented by the integer 1, input terminal / console with passage of arguments: Example of a 3 — 3 entry, k = 3 being played by “X”. output terminal / console: The algorithm developed should print on the standard output of the operating system the result This is a C++ code run it on c++ 2011 and above for compilation: #include <iostream> #include <algorithm> #include <vector>….
the player “O” by the integer 2 and blank positions on the board by the integer 0. Example of
Possible valid entries include:
./a.out 3 3 1 3 0 0 0 0 0 0 0 0 0
Example of a 3 — 3 entry, k = 3 being played by “O”.
./a.out 3 3 2 3 1 1 2 0 0 0 2 1 0
Example of a 4 — 4 entry, k = 2 being played by “O”.
./a.out 4 4 2 2 1 2 1 2 0 0 0 0 0 0 0 0 0 0 1 0
of the game played by the BOT through a pair of indices ij, where (i Example of a valid output:
1 1
Example of a valid output:
2 1Expert Answer
OR